Services

Mobile game production built for premium execution.

Xentavira supports founders, publishers, and brands with focused teams for design, development, art, operations, and monetization.

01 / Full-cycle

Full-cycle game development

We take mobile games from idea to launch with one integrated production track. The process covers creative direction, game design, prototyping, development, art, QA, store readiness, and launch support.

  • Concept strategy, core loop design, and feature roadmaps
  • Playable prototypes that validate feel before full production
  • Release builds prepared for App Store and Google Play submission
Full-cycle game production workspace
02 / Cross-platform

Cross-platform solutions

Our engineering team builds for iOS and Android from a shared production base, using Unity or Unreal when they fit the product goals. We plan around device range, build size, memory, frame rate, and analytics from the start.

  • Unity development for casual, hybrid-casual, puzzle, and simulation games
  • Unreal mobile workflows for visually ambitious action and 3D experiences
  • Performance profiling across screen sizes, chipsets, and network conditions
Cross-platform mobile game technology visual
03 / Visual craft

Game art production

Premium mobile games need a visual identity that reads instantly on small screens. We create art direction, UI systems, 2D and 3D assets, effects, and animations that support gameplay clarity.

  • Characters, environments, icons, store assets, and promotional key art
  • Animation and VFX tuned for satisfying taps, wins, upgrades, and events
  • Design systems for consistent screens, menus, rewards, and LiveOps content
Game art production concept visual
04 / Operations

Backend & live operations

A game that scales needs operational tools as much as gameplay. We plan systems for events, remote config, player messaging, analytics, leaderboards, content updates, and player-safe experimentation.

  • Remote tuning for difficulty, rewards, offers, and timed events
  • Backend integrations for accounts, leaderboards, cloud saves, and content
  • LiveOps calendars that keep players engaged after launch
LiveOps team planning game events
05 / Revenue

Monetization systems

We design monetization that fits the game experience. Ads, in-app purchases, bundles, battle passes, starter offers, and rewarded placements are connected to player motivation instead of forced into the loop.

  • Rewarded ads, interstitial pacing, and mediation-ready ad flows
  • IAP catalogs, offer logic, purchase UX, and economy safeguards
  • Analytics events for ARPDAU, conversion, retention, and cohort quality
Mobile game monetization system visual
Production starts here

Bring us your game idea, pitch deck, or build.